Critical NOIR

Critical NOIR is now concluded! Thank you so much for joining us!

Thanks to your generous donations, we raised $800 for charity!

Welcome to Eberron

Eberron is a campaign setting for Dungeons & Dragons, where magic is a part of everyday life. Flying boats, hovering trains, magical firearms, and people made of metal are commonplace.

It's a world recovering from a catastrophic war where mysteries and intrigue abound and danger lurks around every corner.

Urban fantasy, steampunk, westerns, and noir all collide to give you a truly unique adventuing experience.

The City of Towers

Sharn, the largest city on the Eberron continent of Khorvaire, goes by many name: The City of Towers, The City of Knives, The City of Lost Souls, The City of a Thousand Eyes...

It is here that our adventure is set, from the tallest spires that claw at the heavens to the subterranean warrens that run beneath the city, from parties with the rich and powerful to the deepest slums... Cults, crime, plots, and ploys, you never know what you'll find around the next corner.

In sharn, assasins lurk in the shadows, hiests are a way of life, and death is never more than a step away...

Embers of the Last War

Eberron: Embers of the Last War (ELW) is a self-containted short D&D Adventurers League Campaign.

It consists of an intro module that uses pregenerated characters, followed by 11 main storyline modules. This campaign is completely separate from the currently ongoing Eberron: Oracle of War campaign.

Although the adventures in ELW are connected and there are recurring themes and NPCs, the stories aren't tightly bound to each other and it's not required to play all the adventures in the campign to enjoy it.

As always, 100% of all funds raised from this event will go to our charity partner, Jesse's Journey